Designing Quotes - page 3
I decided to take a calligraphy class to learn [the art of decorative or hand lettering]. I learned about serif and sans-serif typefaces, about varying the space between different letter combinations, about what makes great typography great. It was beautiful. Historical. Artistically subtle in a way that science can't capture. And I found it fascinating. None of this had any hope of any practical application in my life. But 10 years later, when we were designing the first Macintosh computer, it all came back to me. And we designed it all into the Mac. It was the first computer with beautiful typography. If I had never dropped in on that single course in college, the Mac would never have multiple typefaces or proportionally spaced fonts. And since Windows just copied the Mac, it's likely that no personal computer would have them.
Steve Jobs
It seems that those, who have hitherto treated of this Subject, have been more conversant in the Practice of Designing, than in the Principles of Geometry... that might have enabled them to render the Principles of it more universal, and more convenient for Practice. In this Book I have endeavour'd to do this; and have done my utmost to render the Principles of the Art as general, and as universal as may be, and to devise such Constructions, as might be the most simple and useful in Practice.
Brook Taylor
Considering how few, and how simple the Principles are, upon which the whole Art of Perspective depends, and withal how useful, nay how absolutely necessary this Art is to all forts of Designing; I have often wonder'd, that it has still been left in so low a degree of Perfection, as it is found to be, in the Books that have been hitherto wrote upon it.
Brook Taylor
Everything that seems like a disability with Trump always turns out to be an advantage. If we were in the laboratory, designing the perfect presidential candidate, it's unlikely we would have produced a tasteless, publicity‐seeking, coarse, billionaire, reality TV star. Ha! Look at how wrong we were. It turns out, that is exactly what we needed.
Ann Coulter
Designed as a companion volume to the acclaimed Object-Oriented Analysis, this book focuses on the middle part of the software lifecycle: the activity of design. It shows readers how to apply object-oriented design, and how to tailor and expand the method to suit specific organization and project needs. Readers will explore the major issues in OOD; the role of OOD in the systems lifecycle; how to use graphical notation; strategies for creating design; and hints for evaluating the efficiency of a design created with OOD. For software engineers and other users undertaking real-world systems development projects and designing overall software architecture for systems will find this reference approach to improving systems design indispensable.
Ed Yourdon
...git actually has a simple design, with stable and reasonably well-documented data structures. In fact, I'm a huge proponent of designing your code around the data, rather than the other way around, and I think it's one of the reasons git has been fairly successful [...] I will, in fact, claim that the difference between a bad programmer and a good one is whether he considers his code or his data structures more important. Bad programmers worry about the code. Good programmers worry about data structures and their relationships.
Linus Torvalds
Instead of designing an extension to the elegant facade of the National Gallery which complements it and continues the concept of columns and domes, it looks as if we may be presented with a kind of municipal fire station, complete with the sort of tower that contains the siren. I would understand better this type of high-tech approach if you demolished the whole of Trafalgar Square and started again with a single architect responsible for the entire layout, but what is proposed is like a monstrous carbuncle on the face of a much-loved and elegant friend.
Charles III
What is the shortest way to travel from Rotterdam to Groningen, in general: from given city to given city. It is the algorithm for the shortest path, which I designed in about twenty minutes. One morning I was shopping in Amsterdam with my young fiancée, and tired, we sat down on the café terrace to drink a cup of coffee and I was just thinking about whether I could do this, and I then designed the algorithm for the shortest path. As I said, it was a twenty-minute invention. In fact, it was published in '59, three years late. The publication is still readable, it is, in fact, quite nice. One of the reasons that it is so nice was that I designed it without pencil and paper. I learned later that one of the advantages of designing without pencil and paper is that you are almost forced to avoid all avoidable complexities. Eventually that algorithm became, to my great amazement, one of the cornerstones of my fame.
Edsger W. Dijkstra
Manikda was always different from the others. He did everything - from writing the script to choosing the location, finalizing the cast to designing sets and costumes, supervising make-up to framing the shots to editing. He was involved with each and every part of his film and was always very clear about what he wanted. His films were Indian but the production process was western. He also proved that silence can say a million words if used properly and was very economical with dialogues. He used barking of dogs, birdcalls, mechanical clatter or other natural sounds to brilliant effect. It was because of this detailing that every scene of his films became powerful and meaningful. And though he played so many roles behind the scenes, he accepted remuneration from the producer only for direction.
Satyajit Ray
Architects know that some kinds of design problems are more personal than others. One of the cleanest, most abstract design problems is designing bridges. There your job is largely a matter of spanning a given distance with the least material. The other end of the spectrum is designing chairs. Chair designers have to spend their time thinking about human butts.
Paul Graham